About this deal
1.11.0|snap=beta 1.11.0.4|Shields can now be [[trading|bought]] from armorer [[villager]]s.}} If the player uses multiple codes, and continue typing past the end of a line, the next line exhibits only the last formatting code used. https://www.minecraft.net/en-us/article/taking-inventory--trident Taking Inventory: Trident] – Minecraft.net on January 30, 2020
The current [[crafting]] recipe of shields includes [[wool]], producing 16 possible colored shields. There currently isn't a blank, uncolored shield. |snap=15w37a|The [[crafting]] recipe of shields has been changed to 6 [[planks]] and 1 [[iron ingot]]. 1.18|snap=21w41a|[[File:Campfire (item) JE2.png|32px]] [[File:Soul Campfire (item) JE2.png|32px]] Changed campfire and soul campfire textures as items.}} renewable=No (unless [[Material Reducer]] is available) Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10. Unlike [[fire]], campfires do not spread under any circumstances.
description=When a shield is placed in the offhand slotbanner
has to be replaced with shield
.
1.16|snap=20w06a|[[File:Crimson Door JE1.png|32px]] [[File:Warped Door JE1.png|32px]] [[File:Crimson Door (item) JE1 BE1.png|32px]] [[File:Warped Door (item) JE1 BE1.png|32px]] Added crimson and warped doors.}} 20100618|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]] The textures of doors have been changed.}} 1.16.210|snap=beta 1.16.210.53|Wearing any piece of leather armor now prevents [[Powder Snow#Freezing|freezing]] entirely.}}Models start with an AMD Ryzen 7 6800H CPU, 16GB of DDR5 RAM, 1TB M.2 PCIe 4.0 SSD, and NVIDIA RTX 3060 Laptop GPU. There are plenty more configurations available, and you can go up to 32GB of RAM, 2TB of storage, and an NVIDIA RTX 3070 Laptop GPU. Perhaps the best part is the 16-inch display with a taller 16:10 aspect ratio, boosted QHD+ resolution, and stellar color. File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The [[model]] and texture of the campfire have been changed.}} ps=1.91|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] Added campfires.}} IN|JE}}, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons. |snap=18w14a|If the [[player]] is not in [[water]] and it is not [[rain]]ing, the player can no longer throw tridents [[enchantment|enchanted]] with [[Riptide]], but they can still deal melee [[damage]].}}
Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}} 1.19|snap=22w13a|Campfires now generate in camps inside [[ancient city|ancient cities]].}} 1.11|snap=16w32a|The entity ID of items has been changed from Item
to item
.}} v0.8.0|snap=build 1|[[File:Flint JE2 BE2.png|32px]] The texture of flint has been changed.}} The new copies are "Copy of Original" or "Copy of Copy", depending on whether the input written book is "Original" or "Copy of Original".Acid Drowned.png|"Acid Drowned," an officially licensed T-Shirt featuring a [[drowned]] with a trident. IN|BE}}, a sealed room in [[woodland mansion]]s can appear that has a chest sometimes containing an [[Efficiency]] I leather tunic.{{bug|MCPE-109048}} ?|Added beetroot soup to the Creative inventory.{{info needed|Which update did this occur?}}}} I 0.24 Resource Test|In the first public mention of item entities, {{ytl|OP3jzMWJmu8|this early video of Minecraft (Classic 0.24) by Notch}}, they were referred to as "resources".{{ytl|YIm_AKUbqh8}} Early video of Minecraft (Classic 0.24) by Notch referring to item entities as "resources"}}